As all the projects are are WIP I refrain from talking bad about the persons hard work especially since I don't know how long Admentus has had to work on them. I looked at the textures the other day too and noticed those same things. Maybe if nothing else, having it dumped and put in a pack proper would make it easy to modify at least. Granted, this is a port of what I assume is the only available texture pack of the original game, but I'd personally ask if it's worth the effort.
![mario kart 64 wad free mario kart 64 wad free](http://3.bp.blogspot.com/-YuXOy8__tts/VGptpXkLDCI/AAAAAAAACEk/tSvhwc7Sxf0/s1600/Super_Smash_Bros._-_North_American_Boxart.png)
And then you have the Flower Cup logo which was taken straight out of the original low-res Fire Flower texture from PM:TTYD. Then you have things that are outright wrong like the use of the Blue Shell as the Special Cup logo. Most of the font looked like it put the original textures through a filter in Photoshop instead of being properly redrawn.
MARIO KART 64 WAD FREE SERIES
Many of the character textures used in the GUI aren't even sourced from the same place (the character icons during a race are outright taken from entirely different series of games, like Yoshi's icon from SSBM). You will get bombarded with Blue and Red Shells and it becomes more of a chore as you have to play as cheaply as possible to outwit the AI.(08-06-2017, 09:29 AM)Gamedominator06 Wrote: While I'll refrain from making needlessly harsh remarks, this is stylistically all over the place and shows signs of laziness in many places. In the higher CC modes in Mario Kart GP, the worst thing you can do is be in first place at the end of the first lap. Well, I would say that Mario Kart Wii is the worst when it comes to the AI getting an unfair advantage.
![mario kart 64 wad free mario kart 64 wad free](https://www.maketecheasier.com/assets/uploads/2021/07/the-ultimate-guide-to-dolphin-emulator-featured.jpg)
How it will punish you for doing well and how cheap the AI can sometimes be. Mario Kart is known for its rubber banding AI. Unlocking some of these characters was really tough! I remember having a tough time getting Funky Kong and baby Luigi specifically. This was the first game where people complained about the number of baby characters, but they do have some charm. Mario Kart Wii has a really stacked roster and it featured a lot of cool characters. It was great how Nintendo gave you the choice of how you want to play the game. I found these much better than the motion ones, but at the end of the day, it was all about personal preference. Mario Kart Wii actually let you also use standard controls as well. If you did not have the Wii Wheel you could still use the Wii Remote like one and make use of motion controls. You just popped your Wii Remote in there and off you went. This worked really well and for some people, this was the only way to play Mario Kart Wii. The game when it was first released actually came with the Wii Wheel. These actually work way better than you would think. The Motion Of The OceanĪs this is a Nintendo Wii game it, of course, had to have motion controls.
![mario kart 64 wad free mario kart 64 wad free](https://i.imgur.com/GJlmPKT.jpg)
They were a fun inclusion and something that is still part of the series to this day. These actually controlled quite different from the karts so depending on your playstyle you could find them easier or harder to handle. One of the most notable things about Mario Kart Wii was that for the first time very, you could now ride on motorbikes.